Mechanic Overhaul!


Welcome back, everyone, to ShadowLog #3!

Last week, we gave you an exciting sneak peek into the heart of our game’s narrative, introducing the formidable Emperor Daemon and his fiery domain. Your enthusiasm and feedback have been incredible!

This week is a shorter ShadowLog but is packed full of the exciting content, we’re shifting gears to dive into the core of what makes Project Henchmen tick—our initial gameplay and world mechanics. Get ready to explore how the strategic elements come together with immersive third-person action to create a dynamic and engaging experience.

To kick things off, here’s a sneak peek at the resource crystals and turret placement! We’ve made significant improvements since our last build. By collecting crystals, you’ll be able to build up defences for Emperor Daemon. No slacking off now!

Maintaining the base defences is crucial. There’s no way you’d forget to repair them, right? Right? Hurry before the adventurers breach our defences and disturb our malevolent overlord!

With this new feature, players can keep Daemon’s lair fortified against relentless attacks.

Mt. Vile evolves as you fend off the dreaded adventurers. One exciting change is the lava draining from the massive pool, revealing long-forgotten caves submerged in molten rock. These new paths allow for quick manoeuvring around the lair, helping you keep up the defence!

Stay tuned as we continue to develop and refine these features. Your feedback is invaluable as we work towards creating an exceptional gaming experience. Until next time, may your strategies be sharp and your defences impenetrable!

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